Jeldrik Schmuch ile röportaj

Interview with Jeldrik Schmuch. /amberfest09

Which art project do you attend the Amber with?

Straybullet (straybullet.smugo.com)

What is your aim with your art work?

Straybullet is a kind of prototype for a bigger project with focus on senses and how we use them to interact with our environment. How we rely on them and what happens if we have to cope with the situation of loosing one of them. Mouse and keyboard are the most common interfaces of man machine interaction but they are far from being the ones best suited for human being. My aim is to analyze and verify different kinds of interfaces that fits better to concept we interact in our world.

How does your project works?

As mentioned before straybullet is the first prototype of a more complex project. With straybullet I’m studying the behavior of users having to use their equilibrium sense for maneuvering a bullet through a virtual labyrinth full of holes. In this first basic version the user receives a visual image of the labyrinth that will be replaced by a sound only image in the next version to come.

Could you describe your process of creation?

I like living in big cities. But having grown up in the country side I realize the overwhelming input to our senses we have to cope with. How do we manage to filter out the useful information among all the “sensory noise” that overflows us.? We take our senses for granted but how do we behave when being forced to rely on them in an uncommon way?

How long have you been producing digital art?

I realized my first bigger art project 2006 memento.smugo.com) but already in my youth I was experimenting with photography and experimental short movies.

How do you describe your art as an artist using technology?

Technology is part of our society. Art is always kind of a reflection of the lives we living. In the past media art was kind of an art on the fringes for geeks and cyberpunks but today it has the same significance like normal art. The time where you could create media art that

was just of value because of the technology used is over. Tools like processing, max/msp and arduino make it incredibly easy to create media art. What counts is the idea, the concept and the final outcome like in every other field of arts.

What made you choose digital media as medium?

With my art I’m trying to reflect the society I’m living in. And as living in a wealthy western society technology is the foundation it is routed in.

You’re working with data and interfaces which are not as durable as classic materials like paint, marble etc.;what do you think of filing digital art to pass them on to the future generations?

Various art fields like fluxus or land art are much more ephemeral than media art. In our digital society we are only numbers in databases why should it be different with the art i am creating?

Do you have aesthetic concerns while producing your art?

I’m trying to keep my projects simple in their appearance. The observer should get the concept without being distracted too much. The aesthetic quality is important but should not be the main focus.

What do you think of the interaction between technology and human?

The progress in technology is amazingly fast but we still stick to the same interfaces since their invention 30-40 years ago. We use technology every day a hundred times but still the way of interaction is awkward. I am hoping to see a stronger progress the next years to come.

Do you think technology leads to passivisation of its users? Are we interactive or interpassive? Why?

The machine acts and we react. Machines present us a state and our reaction leads to a new state. So in the end the machine is telling us how to react and more and more we are becoming slaves of our own creations.

Interview: Çiğdem Zeytin

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calls for amber’11 “NEXT ECOLOGY”

amberFestival>>>

amber’11 Art and Technology Festival
4-13 November 2011, Istanbul

NEXT ECOLOGY
call for artworks

deadline for submissions: 10th of August 2011
submit your work >

amberFestival is interested in interactive installations that explore the theme of “NEXT ECOLOGY” in today’s world.

We see the theme as a tool to think and work with, and the festival as an opportunity to raise an artistic voice. You alone will define that voice.

The works selected among the applications to this international call, will be exhibited at amber’11 Art and Technology Festival. We also encourage outdoor interactive installations.

Details »

Playface Intercult – Museum Quertier, Viyana

PlayFace InterCult

Duration:
Apr 21 to May 8, daily 10:00-19:00
Venue: freiraum quartier21 INTERNATIONAL
Opening: Wed, Apr 20, 19:00
Free admission!

Folder

“PlayFace InterCult” offers a playful exploration of the interfaces between humans and machines, curated by Ekmel Ertan, Martin Kaltenbrunner, and Georg Russegger.

On view in the freiraum quartier21 INTERNATIONAL exhibition space, it is presented in cooperation with the Federal Ministry for European and International Affairs and features selected projects by the Interface Culture Lab at the Linz University of Art and young media art from the Istanbul-based amber Art and Technology Platform.

Participating artists include Nagehan Kurali (TUR), Osman Koc (TUR), Muharrem Yildirim (TUR) & Aytac Kanaci (TUR), Ahmet Türkoglu (TUR), Murat Durusoy (TUR), Selin Özcelik (TUR), Vesela Mihaylova (BUL), Timothy Devine (AUS), Tiago Martins (POR), Ricardo O’Nascimento (BRA), Andreas Zingerle (AUT), Reinhard Gupfinger (AUT), Mar Canet (ESP), Jayme Cochrane (CAN), and Travis Kirton (CAN). The exhibits are interactive and designed to provide visitors with a hands-on experience.


Side program
in English
Date:
May 6, 11:00-21:00
Venue:
freiraum quartier21 INTERNATIONAL

11:00-13:00 “Morning Session” Workshop following the exhibition
14:00-17:00 amberPlatform Istanbul. Presentation of works from amberFestival, Artists-in-Residence of quartier21.
16:00-19:00 “Thumb fu” Workshop. Creating Hand-puppets with sensors and sound for Kung-Fu-Fighting. Thumb Fu! is super enhanced thumb wrestling. The artists use conductive fabric and thread to create thumb suits. When the characters touch, sound effects are triggered.
19:00 “PlayFace InterCult – Beyond Gaming”. Lecture with Ekmel Ertan, Martin Kaltenbrunner and Georg Russegger. Introduction of Interface Cultures Lab, the Ludic Interfaces Project, and amberFestival. Backgrounds to the cooperation and networks with practical examples from the exhibition will be presented.
20:00 ReactablePerformance by Martin Kaltenbrunner

image: TypeCity:Istanbul (c) Travis Kirton

 

ENTER: DATAPOLIS (April 14-17, 2011)

Prague Call for Participation | Deadline 22|2|2011

ENTER: DATAPOLIS (April 14-17, 2011) is the 5th art | tech biennale held in
Prague, Czech Republic, organized by CIANT.

ENTER: DATAPOLIS festival is realized in the framework of Global Gateweay project supported by Istanbul 2010 European Capital Of Culture – Civil Society Dialogue Grant Program. BIS (amberPlatform) is one of the partners of the Global Gateway project.
See http://datacity.amberplatform.org and http://10.amberfestival.org as well as http://www.globalgatewayproject.eu
http://www.amberplatform.org

http://festival-enter.cz

Exhibitions | Performances | Lectures | Debates | Workshops | Screenings

DATAPOLIS is a call for theory and practice based proposals addressing
emerging interactions of media technologies, novel visualization practices
and urban realities.

Details »

amberConference’10; 4-7 November 2010; Program

4-7 November 2010, İstanbul Modern Cinema Hall
www.amberconference.org

briefly

The second international conference of amberConference will be held in conjunction with the amber’10 Art and Technology Festival, on 6,7 November 2010 in Istanbul, Turkey. The aims and scope of this conference are to create a platform of discussion and dissemination for the various themes and topics in which Science, Art and Technology converge.

Details »

amber’10 Art and Technology Festival is on

amber’10 Art and Technology Festival, 5th-14th of  November 2010,

Sanat Limanı (Antrepo No:5)

amber’10 Art and Technology Festival “DA T ACITY” 5-14 November 2010 Sanat Limanı (Antrepo No:5)
amber’10 Art and Technology Festival which has chosen its theme for this year as “Datacity” with the intention of drawing attention to the increasing importance of the generation and utilization of any kind of data on cities and urban life, will also be hosting “amberConference” which is going to be held for the second time this year focusing on issues around “City and Data”.

amberFestival organized by BIS (Body Process Arts Association) since 2007, will meet its audience for the fourth time this year.
amberFestival continuing to be the only Art and Tehnology/Media Arts festival of Turkey is being supported by Istanbul 2010 European Capital of Culture Agency since 2008.

Details »

amberPlatform hosting “PLAY THE CITY” organized by TREC

27th of September – 20th of October

YAPYAŞA, an interactive city game, is part of ‘PLAY THE CITY’, an Istanbul-Netherlands based city research and design program running until 2012, initiated by TReC (The Responsive City).

Details »

Datacity Seminar Series

18th September – 30th October

Datacity Seminar Series

Talks in the conjunction of the Data and the City
Every Saturday between 16:00-19:00 at amberPlatform (Karaköy)

http://datacity.amberplatform.org

Xarene ile röportaj

Interview with Xarene./amber09

Which art project do you attend the Amber Festival with? Details »

Hans Bernhard ile röportaj

Interview with Hans Bernhard

Which art project do you attend the Amber Festival with? Details »

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