During the project E1000 (http://www.e1000.fr, the first film in which it's recommended to switch the viewer's mobile phone), we have developed a tool to interact on a film with mobile.
Today, we organize a workshop on the mobile device technology. This workshop will bring collective and creative thinking around this interactive cinema.
This includes thinking about what allows this technique: it is no longer needed to ban mobile phones in cinemas but to design an interface (a "remote") between the film and spectators.
From a state of interactive cinema, this workshop is also working on an interactive cinema for large public. Indeed, if the device allows for alone interaction, mainly interest based on the fact that it allows for multiple interactions or massive, open, in fact, movie theaters or galleries.
Moreover, within this area of work, we want to make interactive movies. It is making videos or films with the camera phone, or make the video for distribution on cell phone. This is making a film or video in the traditional way (capture video camera or film, but all means of capturing or types of sequences are possible), plus a track permitted by interactive phone usage where players remote to the narrative of the film.
Technically, we have developed a device to allow for open use (open source). The technique is so easily appropriable. The engine is independent videos. In fact, this is only part of the script.
Interactive fragments of the film are produced at the time of encoding. To do this, we use a software coding standard (Flash Video Encoder) and we provide the library of all the variables interpreted by the engine.
The workshop will validate the ability of ownership of the device by the authors and creators of films and will be a first interactive catalog of films such as "CALL MOVIE." The ultimate goal is a general public screening room with a selection of achievements during several days.
Call Movie / Dardex-Mort2Faim Art Group
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